StreetLights wrote:I think the issue is that martin has revealed voxelus, and now we're just waiting for that. Face it though, it's not going to be atmosphir. I'm not doubting that it'll be good, but it won't be the same game.
Agreed.
it could be close to atmosphir if it focuses on block-based building rather than trying to have the player create rounded islands or whatever like pretty much every other build your own game. Atmosphir's uniqueness stemmed from it being a 3d platform maker not a 3d adventure game maker and that's a market that's basically emptyStreetLights wrote:I think the issue is that martin has revealed voxelus, and now we're just waiting for that. Face it though, it's not going to be atmosphir. I'm not doubting that it'll be good, but it won't be the same game.
papaya wrote:i keep forgetting voxelus is gonna be vr
i guess i kinda wish it wasnt true
Doctordynamo wrote:I just want to let the people who have managed to salvage Atmosphir that I really appreciate what you've done. I haven't played this in approximately two years (maybe. rough estimate), and until now I thought it was dead. I only came across this in a random spur of the moment search for Atmosphir and what had become of it.
I'm not a programmer myself, but I imagine salvaging this has been a difficult task.
Just to check, did you follow the instructions outlined here? It is easy to miss and kind of a strange system-- but I thought I would mention it!Jedimario wrote:the character creation is stuffed up. press register select a base character cant do anything it forces me and other people to play as guests