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Rct3 Onemoreblock Park Collaboration?

Posted: June 8th, 2014, 2:01 pm
by ThatOneFox
I had a brilliant idea today. What if all members who own a copy of RCT3 collaborated on one, super-detailed park? Each of us would get one themed section to make, and then would send the file to the next person.

Of course there would have to be rules for consistency.
-No cheats (apart from the "place walls next to path" cheat)
-Everyone must be using the platinum edition (or have both soaked and wild expansion packs)
-No modded content
-Build rides seriously (as in, no death rides or ridiculous ones)

I will be building the entrance plaza and one of the 5 themed zones. I advice that you have 1-2 large rollercoasters (With adequate themeing) and either 2 flat rides + 1 smaller coaster or 3 flat rides per zone.

Please leave a post if you're interested!

Posted: June 8th, 2014, 4:13 pm
by papaya
hell yeah i'd be down for this

Posted: June 8th, 2014, 4:57 pm
by Rabbidfan236
How big can we make each zone? Because I'm pretty sure at some point the game just stops working if you have too much stuff.

Posted: June 8th, 2014, 5:08 pm
by papaya
only if your pc is shite

if you just make it like the default sandbox size you can fill the whole thing up no worries

Posted: June 8th, 2014, 5:21 pm
by ThatOneFox
On my old old PC from like 2006 I piled about 40 rides/attractions into sandbox and it ran fine. Srsly rabbid, you're worrying about nothing.

Posted: June 8th, 2014, 8:24 pm
by Rabbidfan236
Alright, I guess I'll join then. I'm just concerned because I watched this one playthrough where a guy had to stop the series because the park wouldn't load and he said that the game wasn't built for modern computers or something.

Posted: June 9th, 2014, 12:58 am
by papaya
the game isn't really optimised at all, no, but it's not *that* bad

Posted: June 9th, 2014, 9:30 am
by Rabbidfan236
I remember I used to have a problem with custom billboards because the game kept looking for images in "My Pictures" instead of "Pictures."

Posted: June 9th, 2014, 10:31 am
by ThatOneFox
I got around that by building custom scenery in sketchup.

Posted: August 15th, 2014, 2:33 pm
by Neverlia
I could help out as well.
The only running issues I've ever had is when it flips over to night, it often has trouble dealing with the lighting and ends up lagging, so I just set it to day.

Posted: September 6th, 2014, 3:53 am
by ThatOneFox
Sounds good. I haven't had much time to get the starting bit done, but I'll get to it asap.