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Is Atmosphir Open-source

Posted: August 18th, 2014, 10:53 am
by Htenneb
If it isn't you should make it open-source.
Just in case you haven't noticed Nin has been telling us anything lately (dunno bout' Twitter Feed)
So you should let some people here try some stuff around here. There has to be some people who know how to co-ordinate things like : Shops,Have some experience with coding and what not.
Do something.

*Was this a required field XD

Posted: August 22nd, 2014, 8:01 pm
by bionicnacho
Well, I don't know if it's open-source per-se, but the server's code is.

Also, Moved to Atmosphir General.

Posted: August 24th, 2014, 12:28 pm
by kroltan
Atmosphir (the game) is closed source, and no one in this community has access to the actual source code for it.
Troposphir (the server) is open source, licensed under the GNU Affero license, with the code available at the link posted above by bionicnacho. Anyone can collaborate on the project, just fork the repository and make pull requests.

Posted: August 24th, 2014, 2:34 pm
by Htenneb
Oh.....so then how did you set Atmosphir to connect to Troposphir?

Posted: August 24th, 2014, 2:39 pm
by kroltan
Luckily there is a config file called "request.txt" on the game's folder, it must contain 2 lines which are the server's connection URL

Posted: August 24th, 2014, 2:42 pm
by Htenneb
So you went to the download link....
Then took the files.
Tweaked it?
And re-distributed?

Posted: August 24th, 2014, 3:19 pm
by bionicnacho
They had to code all the Troposphir files themselves. They made it. What he meant by the request.txt file is they just used that to point the servers Atmosphir (the application) looks for.

Posted: August 24th, 2014, 11:48 pm
by Htenneb
So that's why progress is slow.... you actually started from scratch.