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Posted: February 17th, 2014, 8:41 pm
by Sebastian Lawe
ElectroYoshi wrote:Maybe you could make badges based on the Post Ranks? I dunno, just a thought.
The post ranks you guys came up with were too long to be put on a badge. The badges can get shrunken down to 16 x 16 pixels at times.

Edit:
News for others.

I've decided to add some gloss to the generated signatures. Only thing I can't do is add cool animations for everyone. I would have to start paying for hosting if I did that. My signature alone is 18.6mb. Multiplied by 209 users is over 3gb. Not to mention, the stats get re-uploaded hour by hour (which would eat up a ton of bandwidth). I only have 1000mb of free hosting. Currently, the generated signatures are 40kb. I only ever have to upload 15mb hour by hour.

Posted: February 18th, 2014, 9:36 pm
by jhjoseph91
...Uh... Yeah.. Hi...
I have a problem with the background of my description...
The background's focusing on Apple Bloom's butt.

Posted: February 18th, 2014, 9:54 pm
by Sebastian Lawe
jhjoseph91 wrote:...Uh... Yeah.. Hi...
I have a problem with the background of my description...
The background's focusing on Apple Bloom's butt.
Alright. I've modified the code to navigate to a quarter of the image, as opposed to the half point of the image. Should be fixed in 8 - 10 minutes.

Posted: February 18th, 2014, 10:05 pm
by jhjoseph91
Better.
Thanks for fixing that.

Posted: February 19th, 2014, 9:40 am
by Entity
The gloss is a nice addition :9 What library are you using for generating the images/gifs?
jhjoseph91 wrote:Better.
Thanks for fixing that.
dat bootie

Posted: February 19th, 2014, 10:25 am
by Sebastian Lawe
Entity wrote:The gloss is a nice addition :9 What library are you using for generating the images/gifs?

dat bootie
Its a combination of GDI and a third party API for outputing a GIF.

Edit(3/15/2014):
For those of you who want to see a more recent run of the stats.
[media=youtube]Hh_0NFKZbGs[/media]

The stats run faster than they ever have. 24 seconds is now the average time to process data, and the stats are able to be ran every 5 minutes. Removing badges/signatures also aided heavily in the speed increase.

Posted: June 15th, 2014, 8:24 pm
by jhjoseph91
krishiv768 wrote:NOW SOMEONE STOLE ME,I AM GONNA CURSE HIM/HER

Image
I ACTUALLY REMEMBER HAVING THAT AVATAR
TOO BAD I DELETED IT
ALSO, WHY WERE YOU YELLING BEFORE

Posted: June 16th, 2014, 3:12 pm
by Sebastian Lawe
The stats on that page look a little outdated there!

Posted: June 17th, 2014, 4:51 am
by krishiv768
Actually I made more atmosphir nostalgia and ban happiness.

Posted: June 17th, 2014, 4:58 am
by ThatOneFox
Sebastian Lawe wrote:The stats on that page look a little outdated there!
Seb fix user quotes pls

Posted: June 17th, 2014, 1:29 pm
by jhjoseph91
StreetLights wrote:Seb fix user quotes pls

Posted: June 17th, 2014, 1:55 pm
by Sebastian Lawe
StreetLights wrote:Seb fix user quotes pls
If you've ever posted a blank post on the forums, there is nothing I can do. Since, that is what causes quote issues.

Posted: June 17th, 2014, 2:09 pm
by ElectroYoshi
What about post counts? I'm pretty sure most of us have been past those numbers for awhile now...

Posted: June 17th, 2014, 2:41 pm
by ThatOneFox
Sebastian Lawe wrote:If you've ever posted a blank post on the forums, there is nothing I can do. Since, that is what causes quote issues.
Get it to discount blank posts?

Posted: June 17th, 2014, 7:26 pm
by Sebastian Lawe
StreetLights wrote:Get it to discount blank posts?
That would lower a persons post count silly.

Posted: June 18th, 2014, 1:38 am
by ThatOneFox
Sebastian Lawe wrote:That would lower a persons post count silly.
then find a way around it?

Posted: June 18th, 2014, 4:37 am
by krishiv768
There is a way

If post.contentcount=0
{
//do stuff here
}

Posted: June 21st, 2014, 2:24 am
by tta
.

Posted: June 21st, 2014, 3:28 am
by jhjoseph91
tta wrote: .
You're a LIIIIIIIIE

Posted: July 13th, 2014, 8:47 am
by Sebastian Lawe
If any of you guys are wondering about the certainty calculations the stats make, its based on whether you've actually maintained a consistent post count across two weeks. If you make 0 posts one week, then make 14 posts the next, the stats calculate the values between the two weeks and create a percentage based on the highest value.

"0/14 = 0" so there is a 0% chance of calculations lining up in the coming 12 months.

Examples:
  • If you make 9 posts one week, and 14 posts the next week, the stats assume a 64% chance of calculations lining up in the coming 12 months.
  • If you make 14 posts one week, and 14 posts the next week, there is a 100% chance of calculations lining up in the coming 12 months.
  • If you make 15 posts one week, and 14 posts the next week, there is a 93% chance of calculations lining up in the coming 12 months.
  • etc
Hopefully that clears some things up.