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Looking For Draft Levels To Test With Oculus

General discussion about Atmosphir.
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Kotorna
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Looking For Draft Levels To Test With Oculus

Post by Kotorna »

Hi everyone,

First of all, IT IS FUCKING AWESOME TO SEE ALL OF YOU GUYS!!!! So many known names from Atmosphir times is GREAT!... Thanks for keeping this alive.

As Martin told everyone on a previous post, we are working on getting the Atmosphir technology to develop a new game with Oculus. We have a new build of Atmosphir on Unity 4.6 (Latest version) already working with 95% of the assets and animations ported.

We are starting the oculus integration today to the play mode of Atmosphir to give it a try and understand and test how it feels.. My first thought is that it will be really really AMAZING.

As you can imagine we don't have any levels created as all the info was lost when servers shut down, so I would need a little help from you.

I downloaded the Atmosphir version on the previous post and there is a level browser with a lot of levels already created.. so I started working with one of the developers to know if we could port those and test them on the new Atmo version that will hace the oculus integration soon. We can do it, but to do so we need the drafts files that we don't have access to.

If you want to help and create a new level, that is great!.. But also it will be super helpful and faster if you can share some drafts of the already created levels to test them out and see how they feel.

Again I'm super happy of finding all of you here again it feels like 2011 :) ...

Thanks in advance!
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RetroBandit
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Post by RetroBandit »

I have a couple of level drafts I can share of different types.

Let me give you a dropbox link to my levels that I have.

Forest of mystery.
https://www.dropbox.com/s/oyxzds1h4imx8 ... .atmo?dl=0

Voxelus showcase
https://www.dropbox.com/s/kaeuquitk42nt ... .atmo?dl=0

Your welcome in advance
I think I am flying?
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Kotorna
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Post by Kotorna »

Excellent... Thanks for the levels, this is super helpful.. we will start reimporting them as soon as possible to see how they work on the new version of Unity 4.6.
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matthewbny
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Post by matthewbny »

Don't you just hate when someone cuts you off in the middle of a sente
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RetroBandit
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Post by RetroBandit »

Here is another level I found in my drafts folder.
https://www.dropbox.com/s/aoz7ra9200l3p ... .atmo?dl=0
I think I am flying?
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Entity
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Post by Entity »

This is awesome!

If you see any levels in the playbrowser that interest you in particular, just shoot me a PM and I can send you the .atmo file for it.
:crate: :crate: :crate: :crate: :crate: :crate:
freekboy31
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Post by freekboy31 »

Entity wrote:This is awesome!

If you see any levels in the playbrowser that interest you in particular, just shoot me a PM and I can send you the .atmo file for it.
May I request an .atmo file for level "Eureka"? That level could fit a lot for Oculus Rift testing.
Kotorna wrote:Hi everyone,
Hello, please don't forget to include my level for the testing. It's an adventure level that is mostly about running through the landscape in medieval times.

Thank you
:crate: :atmobot: coming soon..... :sentrybot:
:brickblock: :brickblock: :brickblock: :monkeyblock: :brickblock: :brickblock:
:brickblock: :brickblock: :brickblock: :brickblock: :brickblock: :brickblock:

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freekboy31
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Post by freekboy31 »

https://dl.dropboxusercontent.com/u/21526736/Eureka fixed.atmo

Eureka 15-minute 30-min footrace/adventure level. Score limit goal removed for easier gameplay + changed dialog/added a rocky wall at the beginning of the level + Good for 2-4
player Cooperative.

I tested it on FPS it plays great. What now in Oculus...
:crate: :atmobot: coming soon..... :sentrybot:
:brickblock: :brickblock: :brickblock: :monkeyblock: :brickblock: :brickblock:
:brickblock: :brickblock: :brickblock: :brickblock: :brickblock: :brickblock:

Image
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ThatOneFox
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Post by ThatOneFox »

Just gonna quote my post from the other thread
StreetLights wrote:Well my VR level is almost done. Just gotta fix the horrible moving platform elevator I rushed made.
:skull: :bungee: Keith Keiser has a better ass than you :bungee: :skull:
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Kotorna
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Post by Kotorna »

Thanks guys...

I will be checking the level browser and send PM to get some .atmo levels.

To the ones that sent the levels, THANKS A LOT... KEEP THEM COMING they help a lot and helps us understand the reach of what users are doing and how it looks with Oculus. :)
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jr727holst
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Post by jr727holst »

https://www.dropbox.com/s/jwbjlczol4qmb ... .atmo?dl=0

This is my latest level and I really hope it works well with VR.
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jr727holst
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Post by jr727holst »

https://www.dropbox.com/s/0ujkexsehwe6b ... .atmo?dl=0

I thought I'd put this here too because I made the level to be atmospheric so hopefully it will work fairly well with VR
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