If you think it looks simple think again;scaling these scaffoldings is going to be difficult.Every circle button controls a moving platform.You'll have to align the moving platformsat just the right places in time and spaceto hop to the next area.The level has a language,a flow.Will you understand?Will you have the perseverance to...Scale?[out now]
Well,I dong know how had you created button like moving platforms,it's impossible for me,pls make a tutorial to make button moving platforms and two direction moving platforms(one which can go forward and backward)
Forgive me for my mistakes. I was a kiddie. But I'm not now.
krishiv768 wrote:Well,I dong know how had you created button like moving platforms,it's impossible for me,pls make a tutorial to make button moving platforms and two direction moving platforms(one which can go forward and backward)
In a word: triggers!
Seriously tho, it's kinda complicated to explain, maybe someone else can try... if not, maybe I will make a video about it I know there was one from ages ago that I think marcod made, but I can't find it anymore...
Oh,I had a level which used that mechanism,thanks for help
EDIT:I figured it out,it needed two trigger items,on area condition time,two waypoints with it stops.The level is in play browser now,also it is edit unlocked
Forgive me for my mistakes. I was a kiddie. But I'm not now.