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Share great levels you've made or played.
ElectroYoshi
Well-Known Member
Posts: 11061 Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1
Post
by ElectroYoshi » June 15th, 2014, 9:30 pm
Decided to be festive and make a summer-themed level. :3
Now on the play browser!!!
I need a shot again, that sweet adrenaline.
Entity
Editorial Staff
Posts: 3097 Joined: November 29th, 2012, 9:41 pm
Design Competitions Voted: 1
Post
by Entity » June 24th, 2014, 10:20 pm
Summer! Yay!
I like the sandy feel, it's been a while since we've had a good sand level.
ElectroYoshi
Well-Known Member
Posts: 11061 Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1
Post
by ElectroYoshi » June 24th, 2014, 10:37 pm
Entity wrote: Summer! Yay!
I like the sandy feel, it's been a while since we've had a good sand level.
Fun fact: "Sable" is actually French for "sand". :3
I need a shot again, that sweet adrenaline.
Entity
Editorial Staff
Posts: 3097 Joined: November 29th, 2012, 9:41 pm
Design Competitions Voted: 1
Post
by Entity » June 25th, 2014, 12:23 am
Any previews on what the story might be? :9
ElectroYoshi
Well-Known Member
Posts: 11061 Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1
Post
by ElectroYoshi » June 25th, 2014, 10:23 am
Entity wrote:
Any previews on what the story might be? :9
It doesn't really have a story tbh. It's almost entirely gameplay-based, with some narration here and there.
I need a shot again, that sweet adrenaline.
papaya
Member
Posts: 938 Joined: October 9th, 2012, 3:03 pm
Design Competitions Voted: 1
Post
by papaya » June 25th, 2014, 12:59 pm
that castle looks hella boring
not seeing a lot of free-rotation being done on platforms, just props.
and what are those floors hanging from the trees supposed to be? fruits? why not use the regular blocks?
Entity
Editorial Staff
Posts: 3097 Joined: November 29th, 2012, 9:41 pm
Design Competitions Voted: 1
Post
by Entity » June 25th, 2014, 3:23 pm
papaya wrote: that castle looks hella boring
not seeing a lot of free-rotation being done on platforms, just props.
and what are those floors hanging from the trees supposed to be? fruits? why not use the regular blocks?
they're fruit rollup squares duh
papaya
Member
Posts: 938 Joined: October 9th, 2012, 3:03 pm
Design Competitions Voted: 1
Post
by papaya » June 25th, 2014, 3:30 pm
damn thats genius
fruit rollup planet
ElectroYoshi
Well-Known Member
Posts: 11061 Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1
Post
by ElectroYoshi » June 29th, 2014, 1:09 pm
I need a shot again, that sweet adrenaline.
ElectroYoshi
Well-Known Member
Posts: 11061 Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1
Post
by ElectroYoshi » July 2nd, 2014, 9:42 pm
This level is now done, on the play browser. Can I get this moved to LS?
I need a shot again, that sweet adrenaline.
Phantomboy
Moderator
Posts: 5417 Joined: October 9th, 2012, 11:04 am
Post
by Phantomboy » July 2nd, 2014, 10:26 pm
Sweet, I will be checking it out! Happy holidays!
ElectroYoshi
Well-Known Member
Posts: 11061 Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1
Post
by ElectroYoshi » July 3rd, 2014, 7:09 pm
Thanks, Phantom, you too!
On an unrelated note, 16-bit Yoshi avatars themed after my levels have now officially become a "thing":
Spoiler
White Lake Galaxy
Rush 5460
Sable
I need a shot again, that sweet adrenaline.
Phantomboy
Moderator
Posts: 5417 Joined: October 9th, 2012, 11:04 am
Post
by Phantomboy » July 3rd, 2014, 7:14 pm
That is actually pretty silly but funny ,'
I will keep an eye out then!