The player dies from hazards, and after waiting for it to respawn, the rigged player just stays there. And it has to restart manually just to checkpoint yourself in a level, please fix it. thank you.
My player can still die from falling into bottomless pit.
EDIT This affects all gameplay modes
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Player Cannot Checkpoint Automatically
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- Phantomboy
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I am confused on what you mean, are you referring to the play mode when designing? Because, any progress (ie; checkpoints, points, kills) will be cleared if you enter play mode by pressing the "Play" button. I believe, F2 will shift you in and out of play mode whilst retaining your players location, it will simply pause the game.
Also, bottomless pits are always deadly, no matter what set up you have I think walling off the play area from the bottom is really the only way to stop the player from being able to die from falling.
Also, bottomless pits are always deadly, no matter what set up you have I think walling off the play area from the bottom is really the only way to stop the player from being able to die from falling.
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- Phantomboy
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Strange, I've never actually heard of seen this - we've also never had anyone else report this. Does pressing any key cause the player to respawn?
If not, it may be a good idea to back up your levels and login information, then redownload the client - as this doesn't sound like normal behaviour of the game.
If not, it may be a good idea to back up your levels and login information, then redownload the client - as this doesn't sound like normal behaviour of the game.
- Baufritz
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Phantomboy wrote:I believe, F2 will shift you in and out of play mode whilst retaining your players location, it will simply pause the game.
It'll not even pause the game for me, it just drops into design mode and the simulation keeps running...
If it's broken, fix it.
If it isn't broken, I'll soon fix that.
If it isn't broken, I'll soon fix that.
- Phantomboy
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