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Hello There Guys...
- MREPETTO
- Member
- Posts: 21
- Joined: November 12th, 2014, 9:33 pm
Hello There Guys...
Hello There!..
My name is Martin Repetto, A.k.a Praetorian from Atmosphir. I used to run Minor Studios, the creators of Atmosphir alongside a great friend Dave Werner, the master mind and creative director of the game.
The reason I am here is pretty simple, Halsey came back in full force, renewed and we've been assembling a team to create something new and go beyond what game makers are doing today.
Yes, we are back in business, I will be telling you more and all about it and in fact participating this awesome community in the creation of the new product, that we still have no clear idea of what it is.
What we know, it will leverage the work we did in Atmosphir, we will use a LOT of it. and it will use the Oculus Rift
My name is Martin Repetto, A.k.a Praetorian from Atmosphir. I used to run Minor Studios, the creators of Atmosphir alongside a great friend Dave Werner, the master mind and creative director of the game.
The reason I am here is pretty simple, Halsey came back in full force, renewed and we've been assembling a team to create something new and go beyond what game makers are doing today.
Yes, we are back in business, I will be telling you more and all about it and in fact participating this awesome community in the creation of the new product, that we still have no clear idea of what it is.
What we know, it will leverage the work we did in Atmosphir, we will use a LOT of it. and it will use the Oculus Rift
- ThatOneFox
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- Baufritz
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- Location: Trapped on a huge round rock hurtling with immense speeds around a fiery star.
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- Phantomboy
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- bionicnacho
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- ThatOneFox
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- papaya
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forgive me for being a little skeptical, but could we have some sort of proof that this really is you?
also, I understand (through a brief google search) that you're now involved with the development of mobile games. Will this be the kind of game your new game will be or has Halsey got something different in mind?
also, I understand (through a brief google search) that you're now involved with the development of mobile games. Will this be the kind of game your new game will be or has Halsey got something different in mind?
- Baufritz
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- kroltan
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- bionicnacho
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- ThatOneFox
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- Baufritz
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- MREPETTO
- Member
- Posts: 21
- Joined: November 12th, 2014, 9:33 pm
Hey Papaya email me at [email protected] if you want to
Me and Max (old Minor Studios COO, known as Kotorna) were working until Nov 1st in Making Fun, a mobile and facebook games company. We left that company and we are starting to work on this actually this week!.
What we are currently doing:
Getting the team to familiarize with the Atmosphir SRC which is a big mess of code that was built by several people over the years.
Get a stand alone version of Atmosphir, error free, with no server, no MFP (the web platform) no nothing, a PC/mac executable that has everything unlocked and allow you to use the editor in full and save local drafts, such drafts should appear in the main menu (level browser) and should be playable.
Thats milestone 1.
Milestone 2 is: implement the Oculus SDK, and connect a game controller, enable default for first person and allow the game to be played (in play mode, not design mode) with the oculus rift and a controller.
We will be working 2 months or so on this tasks.
After this and if we see that what we have shows potential we will be thinking a new product that leverage the technology. Such a product is being though of at this point.
We should start another thread for this but we need to think of, names for the product (current candidate name is Voxelus, a name that I've registered long ago) we need to think what the game will be. Anyway, I would love to share ideas with you and get your feedback, ultimately we make games for the audience that plays them.
PS: I know Halsey came to this site a couple of times because I point him this way
Cheers,
Me and Max (old Minor Studios COO, known as Kotorna) were working until Nov 1st in Making Fun, a mobile and facebook games company. We left that company and we are starting to work on this actually this week!.
What we are currently doing:
Getting the team to familiarize with the Atmosphir SRC which is a big mess of code that was built by several people over the years.
Get a stand alone version of Atmosphir, error free, with no server, no MFP (the web platform) no nothing, a PC/mac executable that has everything unlocked and allow you to use the editor in full and save local drafts, such drafts should appear in the main menu (level browser) and should be playable.
Thats milestone 1.
Milestone 2 is: implement the Oculus SDK, and connect a game controller, enable default for first person and allow the game to be played (in play mode, not design mode) with the oculus rift and a controller.
We will be working 2 months or so on this tasks.
After this and if we see that what we have shows potential we will be thinking a new product that leverage the technology. Such a product is being though of at this point.
We should start another thread for this but we need to think of, names for the product (current candidate name is Voxelus, a name that I've registered long ago) we need to think what the game will be. Anyway, I would love to share ideas with you and get your feedback, ultimately we make games for the audience that plays them.
PS: I know Halsey came to this site a couple of times because I point him this way
Cheers,
- MREPETTO
- Member
- Posts: 21
- Joined: November 12th, 2014, 9:33 pm
- ThatOneFox
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- bionicnacho
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