Just recently found out about this game on Kickstarter. It looks amazing, and its only got 7 days left to be backed.
It looks like a mix between Mirrors Edge and Legend Of Zelda Ocarina Of Time
Check it out!
Be sure to share your thoughts.
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- Sebastian Lawe
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I know this is an indie title and I know graphics is less important than gameplay...
But, I think animations are significantly more important than graphics quality. You can have super awful graphics but good animation that makes up for it. Unfortunately, all the actual gameplay I saw was... well kinda awkward. Indie-studio quality. Which is fine for minecraft, but for a game primarily about movement, the movement needs to be darn good.
And like... everything is just a flat color... Maybe that's the "look they were going for," but to me that look screams low-quality-indie-game-made-in-unity.
Even just a little color and some textures in the right places would go a long way.
EDIT: The comparison to Wind Waker is unfair, they had a team of professional artists and level designers being paid for their full time work. My point remains though.
But, I think animations are significantly more important than graphics quality. You can have super awful graphics but good animation that makes up for it. Unfortunately, all the actual gameplay I saw was... well kinda awkward. Indie-studio quality. Which is fine for minecraft, but for a game primarily about movement, the movement needs to be darn good.
And like... everything is just a flat color... Maybe that's the "look they were going for," but to me that look screams low-quality-indie-game-made-in-unity.
Even just a little color and some textures in the right places would go a long way.
EDIT: The comparison to Wind Waker is unfair, they had a team of professional artists and level designers being paid for their full time work. My point remains though.
- RetroBandit
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