The forum has been archived
While the forum may not be active, the community still lives on Discord! Click here to join us.

Voipqo D'raqo

Share great levels you've made or played.
Post Reply
User avatar
Baufritz
Well-Known Member
Posts: 1297
Joined: October 10th, 2012, 9:36 am
Location: Trapped on a huge round rock hurtling with immense speeds around a fiery star.
Design Competitions Voted: 2
Contact:

Voipqo D'raqo

Post by Baufritz »

Image

Lots of Puzzles...I bet you'll figure them all out.

As always, comments are welcome!
Spoiler
Image
Image
(Important Advice: Ledgehanging is more reliable when you hold down space-bar, even if you can't jump.)
If it's broken, fix it.
If it isn't broken, I'll soon fix that.
User avatar
Entity
Editorial Staff
Posts: 3097
Joined: November 29th, 2012, 9:41 pm
Design Competitions Voted: 1

Post by Entity »

Looks amazing, as usual! Will play.

I really really like the way you emphasize specific prop features in the screenshot (mostly the bridge piece in the middle, and the grass rope part of the end bridge). You used the same props everyone else has, but the specific angle put a particular emphasis on them that you don't really see that much. </my 2 cents>
:crate: :crate: :crate: :crate: :crate: :crate:
User avatar
Baufritz
Well-Known Member
Posts: 1297
Joined: October 10th, 2012, 9:36 am
Location: Trapped on a huge round rock hurtling with immense speeds around a fiery star.
Design Competitions Voted: 2
Contact:

Post by Baufritz »

Thanks! Let me know how you liked it!
Entity wrote: I really really like the way you emphasize specific prop features in the screenshot (mostly the bridge piece in the middle, and the grass rope part of the end bridge). You used the same props everyone else has, but the specific angle put a particular emphasis on them that you don't really see that much. </my 2 cents>
I try to make my screenshots as interesting looking as possible, one way of achieving that is experimenting with different angles, and go with whatever looks the best, is an important part of a level etc...It's like doing photography.
If it's broken, fix it.
If it isn't broken, I'll soon fix that.
User avatar
Baufritz
Well-Known Member
Posts: 1297
Joined: October 10th, 2012, 9:36 am
Location: Trapped on a huge round rock hurtling with immense speeds around a fiery star.
Design Competitions Voted: 2
Contact:

Post by Baufritz »

Thanks! Let me know how you liked it!
Entity wrote: I really really like the way you emphasize specific prop features in the screenshot (mostly the bridge piece in the middle, and the grass rope part of the end bridge). You used the same props everyone else has, but the specific angle put a particular emphasis on them that you don't really see that much. </my 2 cents>
I try to make my screenshots as interesting looking as possible, one way of achieving that is experimenting with different angles, and go with whatever looks the best, is an important part of a level etc...It's like doing photography.
If it's broken, fix it.
If it isn't broken, I'll soon fix that.
User avatar
SirWrek
Editorial Staff
Posts: 771
Joined: October 7th, 2012, 7:54 pm
Design Competitions Voted: 1
Contact:

Post by SirWrek »

I love you man. Well, your levels anyway. I almost beat it but had to leave to go to work haha. Curses. Maybe next time I'll finish in time...
I've been around since 2008. And I'm old. Yay. Pretty sure I notched a fair amount of LOTD/XPs but somehow always like my underrated levels more. Go figure. My best design days are behind me, but I'll try to not be too shabby.
Post Reply