I have been gone for too long, and now I am back. And to show you my new game series, about you check out the video below. There you can see the whole game and it's only a minute long. The music in the video is from Xenoblade Chronicles, Guar Plains. Hope you enjoy the trailer!
[media=youtube]e35pBxPxsgs[/media]
Now this game Trails World 1 should arrive on your computer screens December 5. Followed by Trials World 2 in Late December! Ask anything below!
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[released] Trials World 1
- Jamesski
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- Phantomboy
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- Jamesski
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- Baufritz
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- Jamesski
- Member
- Posts: 168
- Joined: September 7th, 2013, 11:54 am
- Contact:
- Jamesski
- Member
- Posts: 168
- Joined: September 7th, 2013, 11:54 am
- Contact:
- Phantomboy
- Moderator
- Posts: 5417
- Joined: October 9th, 2012, 11:04 am
- Baufritz
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- Location: Trapped on a huge round rock hurtling with immense speeds around a fiery star.
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Played it, gonna share my first impressions here:
Meh. a lot of Mehs. Some nice things, but generally meh.
Liked the grassy minimalistic approach in the first world. It works well in the first world (maybe vary a bit in scaling the trees up and down), but after that, you kinda got lazy again and just made the bare necccesities for the level.
This doesn't really look appealing to me.
I didn't really find any gameplay, I mostly just was walking around. Which is fine, if it's a scenic level and you're just there to admire the aesthetics. Only problem is, there isn't anything to look at. Also, the skybox feels a bit... weird to me, like not really fitting the different "trials", but that could just be me. Sometimes, I had to do something like collect some bombs, but it didn't really feel neccessary to be there.
TLDR: liked the first green-ish stuff, didn't like the rest. Hardly any gameplay, hardly any environment. Maybe spend a little more time next time really thinking about how your level is going to be pieced together.
Also, someone move this to level spotlight? :3
Meh. a lot of Mehs. Some nice things, but generally meh.
Liked the grassy minimalistic approach in the first world. It works well in the first world (maybe vary a bit in scaling the trees up and down), but after that, you kinda got lazy again and just made the bare necccesities for the level.
This doesn't really look appealing to me.
I didn't really find any gameplay, I mostly just was walking around. Which is fine, if it's a scenic level and you're just there to admire the aesthetics. Only problem is, there isn't anything to look at. Also, the skybox feels a bit... weird to me, like not really fitting the different "trials", but that could just be me. Sometimes, I had to do something like collect some bombs, but it didn't really feel neccessary to be there.
TLDR: liked the first green-ish stuff, didn't like the rest. Hardly any gameplay, hardly any environment. Maybe spend a little more time next time really thinking about how your level is going to be pieced together.
Also, someone move this to level spotlight? :3
If it's broken, fix it.
If it isn't broken, I'll soon fix that.
If it isn't broken, I'll soon fix that.
- UC101
- Member
- Posts: 71
- Joined: January 15th, 2014, 10:33 pm
The map is about exploration... Not new mechanics or fighting..Baufritz wrote:Played it, gonna share my first impressions here:
Meh. a lot of Mehs. Some nice things, but generally meh.
Liked the grassy minimalistic approach in the first world. It works well in the first world (maybe vary a bit in scaling the trees up and down), but after that, you kinda got lazy again and just made the bare necccesities for the level.
This doesn't really look appealing to me.
I didn't really find any gameplay, I mostly just was walking around. Which is fine, if it's a scenic level and you're just there to admire the aesthetics. Only problem is, there isn't anything to look at. Also, the skybox feels a bit... weird to me, like not really fitting the different "trials", but that could just be me. Sometimes, I had to do something like collect some bombs, but it didn't really feel neccessary to be there.
TLDR: liked the first green-ish stuff, didn't like the rest. Hardly any gameplay, hardly any environment. Maybe spend a little more time next time really thinking about how your level is going to be pieced together.
Also, someone move this to level spotlight? :3
We are anomalous.
We are region.
Forgive and forget.
Expecto patronum.
We are region.
Forgive and forget.
Expecto patronum.
- Baufritz
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- Joined: October 10th, 2012, 9:36 am
- Location: Trapped on a huge round rock hurtling with immense speeds around a fiery star.
- Design Competitions Voted: 2
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