Project N.o.r Arena Shooter

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Postby Entity » September 25th, 2015, 7:06 pm


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Sebastian Lawe
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Postby Sebastian Lawe » September 30th, 2015, 12:45 am

So, I've got some good news. Next patch of the game wont require Xinput on non Windows devices.
I ended up abtracting controllers altogether with interfaces.

Downside, Linux and Mac OSX dont have controller support as of right now.

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Postby Sebastian Lawe » October 7th, 2015, 5:37 am

A little bump.
Added a new map!

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Postby ElectroYoshi » October 7th, 2015, 10:12 am

Wow, that is really cool. This seems like it's coming along quite nicely!
I need a shot again, that sweet adrenaline.

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Postby Sebastian Lawe » October 7th, 2015, 7:06 pm


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Postby Sebastian Lawe » October 14th, 2015, 2:49 am

Gravity is now a mechanic!

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Postby Bad At Gravity » October 16th, 2015, 7:03 pm

Kool Bits.
░█▀▀█ ─█▀▀█ ░█──░█ ░█▀▀█───
░█▄▄▀ ░█▄▄█ ░█░█░█ ░█▄▄▀───
░█─░█ ░█─░█ ░█▄▀▄█ ░█─░█───

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Postby Sebastian Lawe » October 22nd, 2015, 1:39 pm

Got a trailer up.

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Postby Bad At Gravity » October 22nd, 2015, 10:53 pm

░█▀▀█ ─█▀▀█ ░█──░█ ░█▀▀█───
░█▄▄▀ ░█▄▄█ ░█░█░█ ░█▄▄▀───
░█─░█ ░█─░█ ░█▄▀▄█ ░█─░█───

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Sebastian Lawe
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Postby Sebastian Lawe » October 24th, 2015, 3:54 am

This marks the tenth map for my game. Goal is to have 30.

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Postby ThatOneFox » October 24th, 2015, 5:35 am

Post on /r/pcmasterrace. Give out free copies to build hype.
:skull: :bungee: Keith Keiser has a better ass than you :bungee: :skull:

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Postby Sebastian Lawe » November 4th, 2015, 3:03 am

I managed to get the game running at 30fps on Intel HD 4600 for anybody who has weak PC hardware. For those with stonger hardware, have fun with your 120 - 144fps!

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Postby Sebastian Lawe » November 13th, 2015, 3:38 am

A little bump. I can now say that Xbox One will also be a supported platform for this game.
Also:


Edit:
Next update will feature user accounts and vastly improved aesthetics.

Edit 2:
Now on [url='https://play.google.com/store/apps/details?id=com.SebastianLawe.ProjectNOR']Google Play[/url].

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Re: Project N.o.r Arena Shooter

Postby Sebastian Lawe » November 30th, 2015, 6:27 am

Friendly bump. New player model.



Edit:
New Kickstarter Trailer:

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Re: Project N.o.r Arena Shooter

Postby Sebastian Lawe » May 31st, 2016, 3:17 pm

Its been quite a few months since I updated this thread, and a vast majority of things have changed!
Hopefully we can get some multiplayer sessions going!






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Re: Project N.o.r Arena Shooter

Postby Bad At Gravity » June 5th, 2016, 8:24 pm

Downloaded.

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Re: Project N.o.r Arena Shooter

Postby Sebastian Lawe » June 9th, 2016, 6:23 am


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Re: Project N.o.r Arena Shooter

Postby Sebastian Lawe » September 25th, 2016, 5:37 am


Added dank new gravity launchers.


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