Wha-? I read everything from my last message to that one and I don't...Entity wrote:I know a few people who do have interest... *cough* scroll up
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Anyone Spoken To Mist Devs After Atmo Died?
- bionicnacho
- Administrator
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- kroltan
- Developer
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- Joined: October 8th, 2012, 6:57 pm
- Design Competitions Voted: 1
You only had to scroll up one messagebionicnacho wrote:Wha-? I read everything from my last message to that one and I don't...
Having access to the game's files instead of that garbled super-compiler-optimized decoded code would speed up server development. A lot.
Nin would also be particularly interested by this advantage, I believe.
- Entity
- Editorial Staff
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- Joined: November 29th, 2012, 9:41 pm
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Yeah, big time. All the actual code we're interested in is mixed in with a ton of autogenerated crap, so we have to filter through to find the juicy bits.kroltan wrote:You only had to scroll up one message
Having access to the game's files instead of that garbled super-compiler-optimized decoded code would speed up server development. A lot.
Nin would also be particularly interested by this advantage, I believe.
- bionicnacho
- Administrator
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- Joined: October 30th, 2012, 7:11 am
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Ohh yeah, I thought he ment a Dev that was interested in the project. Dev meaning a past MiSt member.kroltan wrote:You only had to scroll up one message
Having access to the game's files instead of that garbled super-compiler-optimized decoded code would speed up server development. A lot.
Nin would also be particularly interested by this advantage, I believe.