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So Gameglobe Is Dead.
- Miniike
- Well-Known Member
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- Joined: November 1st, 2012, 12:03 pm
- Location: my beautiful house with my beautiful wife
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So Gameglobe Is Dead.
I wish I could say I didn't see that coming.
for fricking fricks sake why do i still care
1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee
you'll love it, it's a way of life
1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee
you'll love it, it's a way of life
- Sebastian Lawe
- Moderator
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- Joined: October 17th, 2012, 7:58 am
- Design Competitions Voted: 0
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- ElectroYoshi
- Well-Known Member
- Posts: 11061
- Joined: October 18th, 2012, 8:27 pm
- Design Competitions Voted: 1
- Rabbidfan236
- Well-Known Member
- Posts: 1084
- Joined: February 28th, 2013, 9:55 pm
- Design Competitions Voted: 1
- Rabbidfan236
- Well-Known Member
- Posts: 1084
- Joined: February 28th, 2013, 9:55 pm
- Design Competitions Voted: 1
- Rabbidfan236
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- Posts: 1084
- Joined: February 28th, 2013, 9:55 pm
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- kroltan
- Developer
- Posts: 285
- Joined: October 8th, 2012, 6:57 pm
- Design Competitions Voted: 1
Hmm... Well they DID try every single freemium model out there. I left that game when I went to the forums and saw the subscription forum post, after my levels were all thrown to the trash. I felt so disregarded since it was open beta yet they didn't even send a e-mail to their users informing of such a major impact.
- Newah
- Member
- Posts: 320
- Joined: October 10th, 2012, 12:05 am
I've put in a request to make the game open source. A hopeless request, perhaps, but maybe by some chance it will catch on.
http://www.gameglobe.com/forum/topic/12 ... post-68526
http://www.gameglobe.com/forum/topic/12 ... post-68526
- kroltan
- Developer
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- Joined: October 8th, 2012, 6:57 pm
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I hope they hear before it's too late. (kind of what happened to Atmo, but Atmo was downloadable too so it's less fatal, but for a browser game it would be neessary if someone were to revive it)
However it seems improbable because of the weird Square Enix Launcher (that I beleive it's just a disguised Unity plugin with metrics).
However it seems improbable because of the weird Square Enix Launcher (that I beleive it's just a disguised Unity plugin with metrics).
- Newah
- Member
- Posts: 320
- Joined: October 10th, 2012, 12:05 am
kroltan wrote:I hope they hear before it's too late. (kind of what happened to Atmo, but Atmo was downloadable too so it's less fatal, but for a browser game it would be neessary if someone were to revive it)
However it seems improbable because of the weird Square Enix Launcher (that I beleive it's just a disguised Unity plugin with metrics).
Yeah, it's pretty improbable, but I'm hoping against hope they will hear it. Given the source however, wouldn't you be able to launch it without a browser?
- ElectroYoshi
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- Design Competitions Voted: 1
I try really hard to stomp around on the decisions of game developers, but if there's one thing about Gameglobe's shutdown that I don't get, it's this:
In the announcement, Xenon said that they tried "every angle to keep GameGlobe going".
And they did try every angle.
Oh, except this one:
[media=youtube]WXA559KNopI[/media]
They were doing microtransactions very very wrong. The approach outlined in this video should've been quite obvious, as it gave everyone an equal opportunity to play, and then choose to pay for optional content. But they were turning into a "free-to-play-unless-you-want-to-do-anything" kind of game.
Atmosphir went through the same thing. At first the microtransactions were handled pretty well, but then Halsey came out with this whole pay-to-play and drove everyone off.
My point is, The approach to Microtransactions outlined in the video should've been tried. If SE had taken that approach, GameGlobe would probably not be on the brink of shutting down.
In the announcement, Xenon said that they tried "every angle to keep GameGlobe going".
And they did try every angle.
Oh, except this one:
[media=youtube]WXA559KNopI[/media]
They were doing microtransactions very very wrong. The approach outlined in this video should've been quite obvious, as it gave everyone an equal opportunity to play, and then choose to pay for optional content. But they were turning into a "free-to-play-unless-you-want-to-do-anything" kind of game.
Atmosphir went through the same thing. At first the microtransactions were handled pretty well, but then Halsey came out with this whole pay-to-play and drove everyone off.
My point is, The approach to Microtransactions outlined in the video should've been tried. If SE had taken that approach, GameGlobe would probably not be on the brink of shutting down.
I need a shot again, that sweet adrenaline.
- Miniike
- Well-Known Member
- Posts: 10959
- Joined: November 1st, 2012, 12:03 pm
- Location: my beautiful house with my beautiful wife
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for fricking fricks sake why do i still care
1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee
you'll love it, it's a way of life
1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee
you'll love it, it's a way of life
- bionicnacho
- Administrator
- Posts: 5684
- Joined: October 30th, 2012, 7:11 am
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- Rabbidfan236
- Well-Known Member
- Posts: 1084
- Joined: February 28th, 2013, 9:55 pm
- Design Competitions Voted: 1
- ElectroYoshi
- Well-Known Member
- Posts: 11061
- Joined: October 18th, 2012, 8:27 pm
- Design Competitions Voted: 1
- kroltan
- Developer
- Posts: 285
- Joined: October 8th, 2012, 6:57 pm
- Design Competitions Voted: 1
Don't forget the AtmoCopy! http://www.youtube.com/watch?v=rOJZ4131O8I
- bionicnacho
- Administrator
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Yep, that one died as well. Pretty quickly, too.kroltan wrote:Don't forget the AtmoCopy! http://www.youtube.com/watch?v=rOJZ4131O8I
Eeeeeh. Not really, to me. I'd describe a UGC-based as a game that couldn't live if there were not a constant flow of people, well, creating content. The real base behind minecraft isn't really content creation. It's just building stuff.Rabbidfan236 wrote:Minecraft is doing very good... that counts as user generated content in some cases, right?
Minecraft really has no way to die. Servers down? You can still play survival and creative in solo player.
- Miniike
- Well-Known Member
- Posts: 10959
- Joined: November 1st, 2012, 12:03 pm
- Location: my beautiful house with my beautiful wife
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Slight change up topic, but what do you guys think an ideal game creator would be like?
for fricking fricks sake why do i still care
1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee
you'll love it, it's a way of life
1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee
you'll love it, it's a way of life