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Posted: February 5th, 2014, 7:10 pm
by Anuke
Make that 3-6 moths...
Posted: February 5th, 2014, 7:26 pm
by Rabbidfan236
Posted: February 5th, 2014, 8:13 pm
by Anuke
...
The character is going to be a robot. Just so you know.
Posted: February 5th, 2014, 8:42 pm
by Rabbidfan236
Anuke wrote:...
The character is going to be a robot. Just so you know.
01000110 00100000 01011001 01000101 01000001 01001000
Posted: February 18th, 2014, 11:47 am
by Anuke
Sorry I haven't been posting lately. I couldn't do any coding for a week.
Anyway, big news: I'm making it voxel based. I keep changing my mind!
I will post some screenies soon.
Posted: February 18th, 2014, 11:57 am
by Phantomboy
Very exciting! I cannot wait to see what it looks like, and change is good! The finished product doesn't necessarily need to resemble the initial concept, more often than not it does not
Posted: March 29th, 2014, 3:01 pm
by Anuke
Well, I haven't been working on the game much recently because of my MC server. I did manage to get liquid physics done, though. Here's a picture:
(yes, you're that white rectangle. Haven't gotten to character sprites yet.)
Posted: March 29th, 2014, 3:41 pm
by bionicnacho
Well, while I can't really tell what that is, it looks nice nonetheless!
Posted: March 30th, 2014, 2:08 am
by LordFinnagin
bionicnacho wrote:Well, while I can't really tell what that is, it looks nice nonetheless!
It's water
Posted: March 30th, 2014, 8:24 am
by Phantomboy
Anuke wrote:Well, I haven't been working on the game much recently because of my MC server. I did manage to get liquid physics done, though. Here's a picture:
(yes, you're that white rectangle. Haven't gotten to character sprites yet.)
That's actually looking super neat
It's a minimalistic graphical take on graphics and that is very neat!
Posted: March 30th, 2014, 8:38 am
by Baufritz
I love this take on graphics! Don't change your mind again!
Posted: March 30th, 2014, 9:23 am
by SirWrek
Phantomboy wrote:That's actually looking super neat
It's a minimalistic graphical take on graphics and that is very neat!
Reminds me right now of Thomas was Alone... Nice.
Posted: March 30th, 2014, 1:17 pm
by LordFinnagin
Phantomboy wrote:That's actually looking super neat
It's a minimalistic graphical take on graphics and that is very neat!
YOU'RE ALIVE?
Posted: March 30th, 2014, 1:32 pm
by Phantomboy
LordFinnagin wrote:YOU'RE ALIVE?
Huh, yes
But, I really like the progress on the game and I am excited to see what these "water physics" entail - perhaps we could see a video of them?
Posted: April 2nd, 2014, 10:48 am
by Anuke
I will try and post a video once I'm done with fire and grass. Any suggestions for the screen recorder I should use?
Posted: April 2nd, 2014, 9:01 pm
by bionicnacho
Anuke wrote:I will try and post a video once I'm done with fire and grass. Any suggestions for the screen recorder I should use?
What platform?
Posted: April 3rd, 2014, 9:39 am
by Entity
Anuke wrote:I will try and post a video once I'm done with fire and grass. Any suggestions for the screen recorder I should use?
Sweet
Can't wait!
If you're on windows, Cam Studio is probably your best bet for freeware. If you're willing to pay $15 bucks Fraps is probably the best screen recorder for video games. But if you're on Mac or Windows idk
Posted: April 3rd, 2014, 7:39 pm
by Anuke
Okay, I'm done with fire and grass. I'm going to try and get a screen recorder and make a video.
Posted: April 4th, 2014, 12:05 am
by Phantomboy
That is looking really neat! Is the white pixel off to the upper right, an early moon or sun? or is it part of the explosion?
Posted: April 4th, 2014, 4:54 pm
by Anuke
Phantomboy wrote:That is looking really neat! Is the white pixel off to the upper right, an early moon or sun? or is it part of the explosion?
Actually, I think that's an uncolored block. Guess I forgot about that one