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The Room
Posted: July 25th, 2014, 6:21 pm
by jr727holst
Hi, this level is just an idea of what I can do with a smallish room. The room has several puzzles (mainly box related puzzles) and a small bit of parkour.You arrived in the room by tripping and falling down a hole. The aim is to retrieve the key to the door in order to get out again.
Screenshots:
P.S. I was also wondering, should I make a new thread each time for this kind of level or only for my main levels? (e.g. series etc.) I don't want to be spamming threads so I just wondered what your opinion was. Hope you enjoy the level if you play it!
Thanks.
Jr727holst
Posted: July 25th, 2014, 6:59 pm
by Miniike
Posted: July 25th, 2014, 7:01 pm
by ThatOneFox
Dammit I was just about to make the same joke.
Posted: July 25th, 2014, 7:57 pm
by Phantomboy
Guys, let's stay on topic, please.
I still don't have a computer to play Atmosphir on, so I am unable to actually check out the level as of yet. However, I really like the concept and puzzles are always a fun genre of play to me. If anyone else is able to, I would love to see a recorded playthrough since I am unable to at the moment.
Posted: July 25th, 2014, 8:03 pm
by ElectroYoshi
Hey, who DOESN'T love a puzzle level? (If you don't, please don't ever speak to me again)
Looks good! I'm gonna go play it now.
Posted: July 26th, 2014, 11:06 am
by Entity
Definitely gonna check this one out!
As far as your question, as long as you're putting a considerable amount of time and effort into each level, a thread per level is the way to go
Posted: July 26th, 2014, 12:34 pm
by jr727holst
Phantomboy wrote: I would love to see a recorded playthrough since I am unable to at the moment.
Here it is if you like...
SPOILERS:
This video shows how to complete the level. Sorry its a bad quality vid but I don't have very good software. So any way here it is:
[MEDIA=youtube]hjCqyZCnlUg[/MEDIA]
Entity wrote:
As far as your question, as long as you're putting a considerable amount of time and effort into each level, a thread per level is the way to go
Thanks
Posted: July 26th, 2014, 1:18 pm
by Phantomboy
It is too bad that at time Atmosphirs box physics can be a bit finicky at times, but I think you made really good use of them. I also really like how moving platforms are used
Fantastic work though!
Posted: July 26th, 2014, 1:23 pm
by jr727holst
Phantomboy wrote:It is too bad that at time Atmosphirs box physics can be a bit finicky at times, but I think you made really good use of them. I also really like how moving platforms are used
Fantastic work though!
Thanks
Posted: July 31st, 2014, 11:17 am
by SirWrek
Yeah I tried the level the other day w/o looking at the video and found it fun. I'll probably try again tomorrow.