(Some) Articles to read about Atmosphir
Posted: February 2nd, 2016, 11:29 pm
Rebuilding Cirrus, one block at a time...
https://onemoreblock.com/forum/
Now, I know that my memory is likely stretching and squishing time as that is just what it does.. but I seem to remember the amount of time porting, (not until release schedule, mind you, that was obviously much longer and shouldn't be confused with this) the physical time from first announcement to Dave saying all levels were functional in the new engine was longer than five months... but I could be and probably am, terrible wrong!“We added multiplayer on Monday, we added normal maps and shaders on Tuesday, and on Wednesday we had a board meeting and decided to go to Unity. Five month’s later we’d ported the full game.”