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Coming Soon To Onemoreblock From Epowerj

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bionicnacho
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Post by bionicnacho »

Wowfunhappy wrote:The roadmap me and Epowerj have been using lists 14 features that need to be implemented for the first release. 5 of those are complete, and another partially working.
Awesome! So it shouldn't take much more time to finish if yuve got the, partially working, right?
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Wowfunhappy
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Post by Wowfunhappy »

By another partially working, I mean a sixth feature is partially working. That's still 5.5/14.

I'm trying to give actual data in place of a time frame. Would people like to see the roadmap me and epowerj have been using? Just keep in mind it's really just made for the two of us; it's not overly descriptive and anything could change on a whim.
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bionicnacho
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Post by bionicnacho »

Definitely! I'd love to see the roadmap :)
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Wowfunhappy
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Post by Wowfunhappy »

Disclaimer: ABSOLUTELY NOTHING IN HERE IS FINAL. NOTHING. IT REPRESENTS THE PLAN AT THIS POINT IN TIME. PLANS WILL CHANGE. DON'T GET EXCITED.

Release 1:
-Level hub √
-Create single player levels √
-Levels begin as a void √
-Starting block √
-Set start point √
-Set end point
-Save levels
-Test levels
-Publish levels
-Play other people’s levels - Yes, but with no duplication
-Hunger set to 16 and never changes
-Monsters don’t burn in sunlight
-Level size limited to 1,000 blocks
-Number of unpublished drafts limited to 5

Release 2:
-Set time of day
-Set starting health
-Set starting weapons
-Set music for level (disks)

Release 3:
-Set number of lives
-Enable Checkpoints

Release 4:
-Change music when player passes a certain block
-Change time of day when player passes a certain block

Release 5:
-Jump on spiders to kill them in one hit
-Moving platforms

Release 6:
-Create multiplayer levels
-Set minimum players per level
-Set maximum players per level

Release 7:
-Coop Design

Release 8:
-Signs appear in Level Hub for most popular levels.
-Click on a sign to see a level description. Click again to play the level.

Release 9:
-Level hub signs for levels you’ve completed will have a check mark.
-Section of level hub populated with signs for all levels you’ve completed
-Level hub signs for levels you’ve designed will be a different color
-Section of level hub for all levels you’ve designed

Release 10:
-Custom Textures
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Wazi
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Post by Wazi »

Release 10:
-Custom Textures
Hehehehehe....
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bionicnacho
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Post by bionicnacho »

Wow thats a lot of stuff!

Looks great
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Epowerj
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Post by Epowerj »

I should pick up the pace...
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Epowerj
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Post by Epowerj »

If you have any ideas or think the Roadmap should be changed, tell us about it.
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bboy99
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Post by bboy99 »

Well, good luck to you EpowerJ
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MasterJBW
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Post by MasterJBW »

Let's not forget that the Modding API update is coming sometime in the near-future. This means a whole pallet of new blocks, materials, mobs, and items could be added to the server. Perhaps we could even implement features that were never finished in the old Atmosphir, haha.
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nonic5
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Post by nonic5 »

Forgot one:
Re-size blocks.

That, that would be useful. Just change it from a 1x1 build cube to a 3x3 cube, than a 9x9 cube, etc. Also, increase player reach to a lot higher to help with that.
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Epowerj
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Post by Epowerj »

nonic5 wrote:Forgot one:
Re-size blocks.

That, that would be useful. Just change it from a 1x1 build cube to a 3x3 cube, than a 9x9 cube, etc. Also, increase player reach to a lot higher to help with that.
Remember that this isn't a client mod, but a custom server. Although what you said is possible to make, it would be extremely clumsy to use and not very practical.
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bboy99
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Post by bboy99 »

MasterJBW wrote:Let's not forget that the Modding API update is coming sometime in the near-future. This means a whole pallet of new blocks, materials, mobs, and items could be added to the server. Perhaps we could even implement features that were never finished in the old Atmosphir, haha.
No, this is a bukkit mod, so one that we don't have to download anything. It can't really add new blocks and such, only do things via the console
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Wowfunhappy
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Post by Wowfunhappy »

Direct any further discussion to: http://onemoreblock.com/forum/index.php?forums/LevelUp/

We're almost done now guys!
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