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Gameglobe..

Everything video game related
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Adz
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Post by Adz »

I got an email about that today...

Probably won't get round to checking it out though
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Miniike
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Post by Miniike »

YES! OPEN BETA! WOOT!
:pigflag: for fricking fricks sake why do i still care :pigflag:
:lock: 1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee :lock:
:bomb: you'll love it, it's a way of life :bomb:
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Semesto
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Post by Semesto »

Miniike wrote:YES! OPEN BETA! WOOT!
Haha it's been open for about a 2 weeks now. :P
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Miniike
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Post by Miniike »

Semesto wrote:Haha it's been open for about a 2 weeks now. :P
Yeah, I'm kinda slow. I didn't join the Voxelus forum for a few weeks either. :P
:pigflag: for fricking fricks sake why do i still care :pigflag:
:lock: 1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee :lock:
:bomb: you'll love it, it's a way of life :bomb:
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Toa Lapaka
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Post by Toa Lapaka »

A little scared about the "new update." looks like what we all feared would happen to Atmosphir, but hey, if they can pull it off...
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Lysander789
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Post by Lysander789 »

I was so hyped for Gameglobe. When I got the invite, I was excited! Until I got to the design mode. The interface was wonky and I hope they add customizable controls cause of the steep learning curve. However, some of the levels were good. The points system is tolerable, and I like the GFX. I have to get back to that game. :P
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Skyshark
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Post by Skyshark »

Right now, I enjoy Gameglobe. I can see it getting boring in the future if there aren't some changes, but it just entered open beta so I won't judge it too hard on that aspect. As far as paying for the design pieces, it's fine with me as long as you can earn that same currency normally within the game by playing the levels and such and you aren't forced to buy anything.

I would not go as far to say that it's better than Atmosphir, but it's definitely not worse. Both went about level creation in fundamentally different ways -- while Atmosphir had a little more freedom to create whatever you wanted, Gameglobe absolutely whips it in terms of polish, and has the capacity to make much more organic levels.
freekboy31
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Post by freekboy31 »

Gameglobe has some shapes that Atmosphir doesn't have..

I think the majority used their usernames too.
:crate: :atmobot: coming soon..... :sentrybot:
:brickblock: :brickblock: :brickblock: :monkeyblock: :brickblock: :brickblock:
:brickblock: :brickblock: :brickblock: :brickblock: :brickblock: :brickblock:

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freekboy31
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Post by freekboy31 »

Hi guys, my level is selected to be featured as a Leaderboard Challenge!

Stay tuned in this thread.

If you made a level, you can post it here!.
:crate: :atmobot: coming soon..... :sentrybot:
:brickblock: :brickblock: :brickblock: :monkeyblock: :brickblock: :brickblock:
:brickblock: :brickblock: :brickblock: :brickblock: :brickblock: :brickblock:

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Miniike
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Post by Miniike »

I made a level called "A heroic Comedy :P art 1-Blue Isle". Catchy title.
:pigflag: for fricking fricks sake why do i still care :pigflag:
:lock: 1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee :lock:
:bomb: you'll love it, it's a way of life :bomb:
freekboy31
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Post by freekboy31 »

It's my first Leaderboard Challenge of the year.

Island Joyride
Its gameplay is inspired by Jetpack Joyride and I rather made it in a different way.
:crate: :atmobot: coming soon..... :sentrybot:
:brickblock: :brickblock: :brickblock: :monkeyblock: :brickblock: :brickblock:
:brickblock: :brickblock: :brickblock: :brickblock: :brickblock: :brickblock:

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SerPo
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Post by SerPo »

Wowfunhappy wrote:I REALLY want to love GameGlobe.

It does so many things right. Designers have a ton of freedom, more than Atmosphir ever allowed. Not only do you have a ton of props to build with, but you can tweak the environment and lighting and scripting to no end.

However, it all falls apart with the games physics, which downright suck. Precise jumps are insanely frustrating, because the game just never does quite what you want it to.
That.
It's okey, but there are some things that make the game bad... sadly.
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Cypher
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Post by Cypher »

Doesn't support mac... yet. D:
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Miniike
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Post by Miniike »

I'm actually enjoying Gameglobe, but I can see why you guys don't.
:pigflag: for fricking fricks sake why do i still care :pigflag:
:lock: 1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee :lock:
:bomb: you'll love it, it's a way of life :bomb:
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TheLastLink
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Post by TheLastLink »

The levels are almost all the same, The design mode sucks, and the character sucks.
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Semesto
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Post by Semesto »

Cypher wrote:Doesn't support mac... yet. D:
I don't think it will for a while if not ever! D:
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bionicnacho
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Post by bionicnacho »

Semesto wrote:I don't think it will for a while if not ever! D:
Nuuuuuuuuuuuuuuuuuuuuuuuuuuuu

Actually, i really dont care so... Whatevs.
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Semesto
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Post by Semesto »

bionicnacho wrote:Nuuuuuuuuuuuuuuuuuuuuuuuuuuuu

Actually, i really dont care so... Whatevs.
Yeah it's good but not great, don't get excited over it.
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Miniike
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Post by Miniike »

TheLastLink wrote:The levels are almost all the same, The design mode sucks, and the character sucks.
There is alot of very similar spam, but there are also creative ones (some even better then alot of Atmosphir levels). The design mode takes some getting used to, and it's NOWHERE near as good as Atmosphir, but I can work with it. I have 2 levels already.

The character really does suck though.
:pigflag: for fricking fricks sake why do i still care :pigflag:
:lock: 1. Wild Life 2. China Pig 3. The Blimp (Mousetrapreplica) 4. Sugar N' Spikes 5. Ant Man Bee :lock:
:bomb: you'll love it, it's a way of life :bomb:
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bionicnacho
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Post by bionicnacho »

Something i just noticed about Gameglobe... They use the same font that Atmosphir used O.o

Whitney Semibold
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