The forum has been archived
While the forum may not be active, the community still lives on Discord! Click here to join us.

[wip] Atmosphir Dev Mode Index

Working on a new level? Have Tutorials to share? Post your work in progress here!
User avatar
bionicnacho
Administrator
Posts: 5684
Joined: October 30th, 2012, 7:11 am
Contact:

Post by bionicnacho »

Where did Nin run off to, anyways?
Image
User avatar
ThatOneFox
Moderator
Posts: 17612
Joined: January 20th, 2013, 5:53 pm
Design Competitions Voted: 1
Contact:

Post by ThatOneFox »

He got scared off by DvChayz and TTA
:skull: :bungee: Keith Keiser has a better ass than you :bungee: :skull:
User avatar
ElectroYoshi
Well-Known Member
Posts: 11061
Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1

Post by ElectroYoshi »

Phantomboy wrote:I don't think we should be so expectational out of something someone is doing as a side project. If you are simply going to wait for profiles, be prepared to wait a while. I don't think we should complain considering all the time Nin and the others have donated to us.
I am aware of this, and I'm more than willing to give Nin as much time as he needs.
I need a shot again, that sweet adrenaline.
User avatar
bionicnacho
Administrator
Posts: 5684
Joined: October 30th, 2012, 7:11 am
Contact:

Post by bionicnacho »

I just wish Nin came on here at least once to just say that he's working on it / what he's working on.
Image
User avatar
ThatOneFox
Moderator
Posts: 17612
Joined: January 20th, 2013, 5:53 pm
Design Competitions Voted: 1
Contact:

Post by ThatOneFox »

Yes, an update on progress would be good.
:skull: :bungee: Keith Keiser has a better ass than you :bungee: :skull:
User avatar
ElectroYoshi
Well-Known Member
Posts: 11061
Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1

Post by ElectroYoshi »

StreetLights wrote:Yes, an update on progress would be good.

Ummmmmmm...yeah.
I need a shot again, that sweet adrenaline.
User avatar
bionicnacho
Administrator
Posts: 5684
Joined: October 30th, 2012, 7:11 am
Contact:

Post by bionicnacho »

ElectroYoshi wrote:Ummmmmmm...yeah.
Why so long an umm? Lol
Image
User avatar
ThatOneFox
Moderator
Posts: 17612
Joined: January 20th, 2013, 5:53 pm
Design Competitions Voted: 1
Contact:

Post by ThatOneFox »

I wonder if with what may be happening that dev mode items will be put in the actual game.
:skull: :bungee: Keith Keiser has a better ass than you :bungee: :skull:
User avatar
krishiv768
Member
Posts: 863
Joined: December 16th, 2013, 4:21 am

Post by krishiv768 »

Bump,

Dev stone bird can be used and it's properties can be tweaked,when you move on the square where stone bird is it will shoot fireballs more than an invisible stone bird
Forgive me for my mistakes. I was a kiddie. But I'm not now.
User avatar
crazyal02
Member
Posts: 47
Joined: September 2nd, 2013, 3:24 pm

Post by crazyal02 »

Do NPCs work now that the server has been updated? They might not, considering that the store is empty
User avatar
ElectroYoshi
Well-Known Member
Posts: 11061
Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1

Post by ElectroYoshi »

crazyal02 wrote:Do NPCs work now that the server has been updated? They might not, considering that the store is empty

I'm pretty sure they can be found on the Dev version, but I must advise against downloading that.
I need a shot again, that sweet adrenaline.
User avatar
krishiv768
Member
Posts: 863
Joined: December 16th, 2013, 4:21 am

Post by krishiv768 »

There is new item in musics,it's atmo music,it allows us to create custom musics
Forgive me for my mistakes. I was a kiddie. But I'm not now.
User avatar
Phantomboy
Moderator
Posts: 5417
Joined: October 9th, 2012, 11:04 am

Post by Phantomboy »

There is a programmable track as well, you are able to fully change it's x,y,z dimensions and it's slant as well as polygon count. It is really glitchy as well, most angles the track is entirely invisible.
Image
User avatar
ElectroYoshi
Well-Known Member
Posts: 11061
Joined: October 18th, 2012, 8:27 pm
Design Competitions Voted: 1

Post by ElectroYoshi »

I should tinker with that next time I work on Project Wii-member.
I need a shot again, that sweet adrenaline.
User avatar
crazyal02
Member
Posts: 47
Joined: September 2nd, 2013, 3:24 pm

Post by crazyal02 »

ElectroYoshi wrote:I'm pretty sure they can be found on the Dev version, but I must advise against downloading that.
I know, but are NPCs still invisible:
matthewbny wrote:Character
Note: if nothing is added to the character, it becomes invisible, but still has a shadow. Because the character store isn't open due to the account issue, the Character hazard is invisible for now.
User avatar
bionicnacho
Administrator
Posts: 5684
Joined: October 30th, 2012, 7:11 am
Contact:

Post by bionicnacho »

crazyal02 wrote:I know, but are NPCs still invisible:
I believe so, as the Dev version doesn't connect to the server as far as I'm concerned.
Image
User avatar
kroltan
Developer
Posts: 285
Joined: October 8th, 2012, 6:57 pm
Design Competitions Voted: 1

Post by kroltan »

bionicnacho wrote:I believe so, as the Dev version doesn't connect to the server as far as I'm concerned.
It does.
User avatar
krishiv768
Member
Posts: 863
Joined: December 16th, 2013, 4:21 am

Post by krishiv768 »

kroltan wrote:It does.
only if it is modified
Forgive me for my mistakes. I was a kiddie. But I'm not now.
User avatar
kroltan
Developer
Posts: 285
Joined: October 8th, 2012, 6:57 pm
Design Competitions Voted: 1

Post by kroltan »

krishiv768 wrote:only if it is modified
You just have to change requests.txt to point to the OMB servers. See the same file in the normal version.
User avatar
krishiv768
Member
Posts: 863
Joined: December 16th, 2013, 4:21 am

Post by krishiv768 »

kroltan wrote:You just have to change requests.txt to point to the OMB servers. See the same file in the normal version.
Where is it?

Also it's my 400th post
Forgive me for my mistakes. I was a kiddie. But I'm not now.
Post Reply